Character Creation and Campaign Guidelines

When creating your characters, please keep in mind the following guidelines all characters must use.

Planned Generation

New characters use the Planned Generation system of character creation. We will be starting at level 1. However, we are going for a slightly more epic game than standard SW Saga Edition. You may spend up to 29 points on when purchasing your Abilities. Droid characters, which have no Constitution score, may spend up to 25 points.

Hit Points

At first level, each PC gains hit points as described for their class in the SW Saga Edition core rulebook. However, hit points will be calculated differently when your character levels. Instead, we will be using a flat progression + Constitution modifier instead of a die roll + Constitution modifier. The progression is simple.

Die Type Hit Points Gained
d6 +4 hit points plus Constitution modifier.
d8 +5 hit points plus Constitution modifier.
d10 +6 hit points plus Constitution modifier.
d12 +7 hit points plus Constitution modifier.

Learning Force Powers

Characters may learn any Force power that can be taught to them by their masters, from holocrons, ancient writings, Force spirits, or any other source. If no source is available from which to learn a certain power, that power may not be learned. This increases the value of have Jedi, or other, teachers and their importance to characters in the game.

Relearning Feats, Powers, and Skills

Once when a character levels, you may choose to re-learn one Feat, Power (including Starship Maneuvers), and Skills. Mechanically, this lets you trade one Feat, Power, or Skill for another. The limitation is that you may not trade Feats granted by classes. Also, if you trade a Feat, Power, or Skill that is a prerequisite for something else, you lose access to that.

Epic Characters in Star Wars

This game is designed to run original characters from level 1 through level 20. It may well be that characters continue beyond level 20 as epic characters. Once level 20 is achieved, no more levels may be acquired, although a character may continue acquire experience points and spend them on things, so long as he maintains enough experience to remain 20th level (190,000 experience points).

Item to Purchase Experience Cost
Replenish Force Points 10,000
Purchase a Destiny Point 10,000
Purchase a Feat* 30,000
Purchase a Talent* 40,000
Purchase an Ability Increase (1 point) 10,000

* 20th level character may purchase any Feat or Talent for which they qualify. If the Talent comes from a Prestige class, they must qualify for the Prestige Class.

Once per game session a 20th level character may swap out an existing Skill, Feat, Talent, Power (or starship maneuver) and/or a Class Level for another for which they qualify. They may not swap out feats granted by a class for which they still have levels. They may not swap out a feat that is a prerequisite for another feat without losing access to that feat as well.

A Jedi Story

This purpose of this campaign, which uses the Star Wars Saga Edition of the role playing game by Wizards of the Coast, is to tell the stories of young Jedi and their companions during the times of the Old Republic when Mandalorian Neo-Crusaders were on the rise, through the terrible times of the Jedi Civil war and the Dark Wars afterwards. This game will use an epic troupe role-playing style in which the main story will follow the plots of more than one group of heroes as they grow and change with the times.

The philosophy behind this game style is that some characters will choose the path of the dark side. Others may remain true to the ideals of the Jedi. All, however, will share their common origins as close friends training together as padawans (or their friends and allies if these characters are not Jedi). As they grow into Jedi Knights, terrible choices must be made, choices that will lead them to face their destinies. This game fully expects some characters to choose one path while others choose another.

The epic troupe nature of the campaign then has the action split between two groups — those loyal to the Jedi and the Republic and those who have defied the Jedi High Council. Players will continue to play their main characters, but in sessions where the focus is on a group that has separated, players of characters not part of the highlighted group will create support characters. In return, when the focus comes back to original group, those players whose original character are no longer part of this troupe will create supporting characters to help tell this part of the story.

It may be that one day these characters will have to face one another again. At this point, the characters will have already played a critical role in determining the fate of the galaxy and influencing billions of lives.

The name of this campaign is Knights of the Old Republic: Unleashed. This is borrowed from the names of two popular (and very worthwhile) video games. However, it actually means a bit more than that. During the course of your character’s development, they will develop their true powers when they finally reach a level of maturity in the character’s development (around level 7 or 8). These are the Unleashed abilities. Players of the the Force Unleashed video game will understand what this means for Force-users. However, in this game it can mean much more than that and even non-Force using characters can achieve incredible things when they Unleash their destiny…

Proximus Journal There and back again

I helped Lake cross to they ship by letting her use my flight power and life support.

When the people from the ship took something inside, she disappeared into the ship and we waited for her call.  After about 20 minutes, I was asked to move far enough away and send a message to the cutter that was on its way to rendezvous with us.   Crusader had asked them to delay their arrival by 15 minutes.  

Continue reading “Proximus Journal There and back again”

Villains Session 3

ServiusIn custody on Luna Penal Station
After action reports from CTA authorities indicated that Servius “the Burner” had a power amplification system surgically grafted into his body. His natural power, basically a gamma-level plasma burst, was amplified to nearly alpha-level potency with flight and defensive abilities as well; however, this opened him up to a feedback potentiality which played itself out on the CTA cutter Pershing. Servius, after willingly surrendering, made an escape attempt when medics tried to sedate him into Delta Sleep. In the ensuing fight, he blasted Crusader who reflected the blast back into Servius’ power system, shutting it down and causing massive internal injury. Servius’s system is no longer considered a threat and options are being looked at to remove the graft at the earliest opportunity. Servius was remanded to SPs several hours after the incident.

DreamslayerIn Custody
Currently in a coma. From his interactions with the stellar-medium organism Xel, Dreamslayer seems to have been stripped of an extensive network of alien biotech. He is being transferred to Guild CPS authorities for review. Powers included mind scanning, teleportation, and a powerful biological and metallogical tranformative effect. What if any of these remain after the conflict is unknown.

News Flash – Shackelton Station Suspects in Custody

Jihong Kim – Staff Reporter

CTA and Guild spokespersons have released a statement confirming the rumors that the five citizens led by the new Crusader (as some have called him – no offical confirmation has been forthcoming) who stood up against the raiders yesterday and teaming up dealt with the escapees led the way in both discovering the location of the raider ship, spoiling their plans, apprehending them with minimal caualties and releasing a captive sentient – an alien hereunto unknown and enslaved by the raiders. Continue reading “News Flash – Shackelton Station Suspects in Custody”

Rey, March 10, 2009

Work, work, work. That’s all I seem to do these days. I wish I could just sit back, kick up my feet and relax, but I can’t. Not if I’m going to succeed. I’ll be putting Rose in charge while I’m out of town; she’ll act as Lupa when I’m not around. She’s done the job before. She must have done a decent job, otherwise Niki would have challenged her for the position.

I’ve been spending a lot of time with Lyla’s contacts, entrenching myself with the, reminding them that I speak for Lyla in all things. One guy wasn’t too keen on that. He got a bit mouthy, and made some rather crude comments. He even went so far as to lie and say that he always got a blow job, or more, from Lyla. I think that when I shoved my gun into his crotch and asked if he wanted me to shoot to the let or the right, he realized he shouldn’t mess with me. I reminded them Lyla doesn’t fuck the help, and neither do I. Well, not in those exact words, of course. I may have made an enemy there, but they also should know now that they can’t expect to be able to push me around.

The meeting with the middle man went well, I believe. As expected, I have to prove myself. I’ll be given some “small” stuff to move and dispose of. When I’ve shown I have what it takes, I’ll be able to take on more, and eventually be able to pick and choose rather than take whatever comes my way.

I don’t think I want to deal with stereos, computers and other electronics. There’s a lot of people already doing that. I should specialize, or eventually move out of that line and into other stuff. Perhaps artwork and other valuables. Smaller market of buyers, but with potential for far more money.

Speaking of money, it’s a good thing I’ve got money saved up. Things are going to be a bit tight. I’m not sure how much of a loss I’m going to end up taking on my first couple of deals. I can’t afford to lose a lot, but at the same time, I’m an unknown quantity. Until I establish myself, get a good reputation and status in the community, I’m just going to have to suck it up.

I wish Grey was around. I’m hungry, and for more than just his cooking.

Rey, March 4, 2009

My birthday passed the way it almost always does – without fanfare, or friends, or presents. Not so much as a phone call from Lyla or Ramiel. Of course, if they called the cabin, they’d have gotten the voice mail. I checked, but if anyone called, they didn’t leave any messages. They’re probably busy, doing whatever it is they have to do in Mythic City.

Grey didn’t do anything either, but I don’t expect it. He’s not used to needing to remember this kind of thing, let alone other holidays normal people celebrate. That’s okay. When he’s with me, he more than makes up for it. The last time, we went for a run in the woods. I lasted longer than before, able to run through the woods longer before he decided to catch me. He was really excited, and when his eyes bleed to wolf, it sets me on fire. The first time was hard and fast, like we were rutting beasts. He took me from behind with such force I had to brace myself against the fallen tree to keep from being pushed head first into the ground.

When we were done, he gathered up my torn up clothes and carried me back to the cabin. We got cleaned up in the shower together, and ended up doing it again. It started in the bathroom and finished in the bed. This time it was slow and meticulous. I deep throated him, bringing him explosively twice, grunting my name, his hands tangled in my hair or gripping the bedsheets with white knuckles. By the time he was finished with me, I could barely talk. He cleaned me up so gently and tucked me into bed with such a gentle, loving kiss.

But enough about that. On the 3rd, I treated myself to a really nice dinner, then visited the girls to pick up the money and check on how things were going. I got a name from them of a local middle man, someone who can set me up with people looking to move goods. I’ll be meeting with him tomorrow.

I’m going to need to find somewhere to sell the stuff. It can’t really be in Boston, so I need to find a base somewhere. Baltimore? Maybe not. New Orleans? It’s still a mess there, but it might be a good place to start. But can I just go there and start dealing? I may have to find an entry there. Get involved with the mob there? Problem is, if I do that, they’ll get their hooks into me and then I’m screwed. I need to see if I can find a way to stay away from them if at all possible.

Progress

Our plan worked, sort of.  I’m completely out of it and exhausted, so let me sum up.  We caught a changeling named Marguerette.  She is an elemental of some kind working for what I believe to be a true fae named Chak.  She and her team it seems gather potential slaves for the True Fae, but we haven’t gotten the details yet.  This team tried to kidnap Sholto while we were all undercover in a northside bar.  I didn’t get to see or participate in much of the fight, but when I arrived the others had fled and Sholto and some other victim were in bags and Margurette was about to be caught.  Chaska had attacked and bit her and found out her elemental form is Silver.  Man, that sucks for Chaska.   John brought her to the car and she dived into the hedge.  After some effort Ramiel pulled her and John out (hence why I’m exhausted, opening a way to the Hedge, that and healing Chanka.  In any case we brought our prisoner to the court.

Rey, February 20, 2009

I can’t find my cat anywhere. He’s gone. I sure do miss him. Hopefully, he’s just lost, or someone found him and took him in. If he’s not back tomorrow, I’m going to put up signs around town. If I’m lucky, I’ll get him back.

I think this whole creative writing this might just be a waste of my time. I’ll finish the courses I’m enrolled in, but I don’t know if I’m going to continue them. I won’t slack off on them either, because I certainly don’t want to disappoint Grey and Ironclaw. Besides, I paid for the courses – I don’t want to waste the money.

Speaking of money, I’ve been thinking a lot about that. I want more money than I’m getting now. I’m not going to get what I want by getting whatever Lyla’s willing to give with me. I’m positive she’s got stuff going on on the side that she hasn’t told me or anyone else about. There’s no reason why I can’t do the same. But what to do?

Drugs are right out. Lyla may have made some money by transporting and selling, and using it to pay off people to leave her girls alone, but I don’t want to deal with that. I think it’s too dangerous, and drug dealers are scum.

Transportation of goods. Lyla’s already got her fingers in there. Not an area I want to get into. But she does have something of a reputation for it. Maybe I can use that to my advantage. One of the biggest users of Lyla’s services are thieves – they can’t sell their stuff in the city they stole it from, or anywhere nearby. They need it taken to the next state, across the country, or maybe even out of the country.

I think this has potential. It’s going to take time and a lot of work to get things going. I don’t know if Lyla has anyone in her organization already who I can use. It might be best if I form my own network. Keep Lyla out of it as long as I can. Build up my own name and standing, until I’m a power to reckon with completely on my own. Who knows.

But where to start? That’s the question of the moment. Start small, of course. I’ve got no history with anyone other than the prostitutes, and that’s not in the field I want to expand into. But they might know someone that could help me get my foot in the door. If they blab, well, I deal with it.