NeoGenesis

A future super-heroic RPG.

Index

Metatide Metatide – Form Zero Player: Dustin Evermore Val   Char    Cost 15   STR 5 20   DEX 30 15   CON 10 15   BODY 10 18   INT 8 15   EGO 10 13   PRE 3 18   COM 4       25   PD 17 23   ED 15 4   SPD 10 6   REC 0 30   END 0 31   STUN 0       6″   RUN 0 2″   SWIM 0 3″   LEAP 0 Characteristics Cost: 122 Cost   Power END 26   Shapeshifting Powers: Elemental Control, 64-point powers, (32 Active Points); all slots Limited Power Power loses about a fourth of its effectiveness (Does not work in intense sonic fields; -1/4)    22   1) Multiform (305 Character Points in the most expensive form) (x4 Number Of Forms) (71 Active Points); Costs ...

The Gateway Stations When Stargate technology became commonplace, the main Earth stargate, Stargate One wasn’t able to handle the traffic.  So it was decided to build stargates at all five Earth-Sun LaGrange points and reserve Stargate One for emergencies and government traffic.  All of these LaGrange Points by this time had satellites, research stations and in two cases, orbital colonies; but ...

Aliens The Zehrinn Alien communications were first detected by EarthGov explorer ships two centuries ago. First contact occured shortly thereafter when a group of aliens, akin to the ‘Greys’ of ancient Earth folklore set off the proximity alarms at the Io Stargate Transfer Point. These aliens, whose ancestors had actually explored Earth in centuries before, ...

Esper Guild The Esper Guild is a set of related psionic organizations working toward the training and regulation of telepaths. To protect the privacy of normals, all telepaths in Earth space are required to register with the Guild. Failure to register is a serious crime; however, the Guild is very patient with people who’s abilities have manifested ...

Spacers Spacers Who are the Spacers? They are the descendants of a dozen or so outsystem colonies of the Inner Sphere that were first settled by humanity in the earliest days of FTL. Unlike the insystem colonies of Mars, Ganymede, etc; these colonies were planned, built, and populated by the best and the brightest on the worlds ...

Mars Formal Name: Sol IV Government Name: Martian Colonies Population: 600 Million Brief Description: Mars of 2911 is the second largest world in EarthGov and is the first and most successful off-world colony away from Earth-Luna.  After nearly 900 years of exploration, 800 of colonization and 600 of terraforming it hasn’t become a paradise, but it is ...

FTL In 2911 FTL (faster-than-light) travel is primarily accomplished using a combination of technologies, the most important of which is simply called Stardrive. It is based on the space-warping theories of the 20th century physicist Miguel Alcubierre.  Physics aside, most stardrives are only sustaining and initiation systems medium to large ships to use while using ...

Make a Character Points Each character will be built on 200 points plus 100 points in disads. There is no maximum on active points; however, if you go over 80 active points for a power there should be a good justification. I’d like to review the character backstories, sheets and concepts with each person via email ...

Mutants, Villains and Heroes. Who Are the Mutants? Recently more and more mutants have been appearing on Earth and even more in Earth-controlled space and colonies. Some use their abilities for benign purposes, some refuse to uses them, many use them selfishly and even others employ them for nefarious purposes. EarthGov scientists have categorized them into five general classes: Alpha Class ...

Earth Formal Name: Sol III Government Name: United Nations of Earth Government Population: 6.9 Billion Brief Description: Earth of 2911 has been through wars, ecological disaster, controlled by its own colonies, robot rebellions, genetic strife and more. Today in many ways Earth is in the best shape it has been in over 200 years. Stringent ...

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