Physical Stress: ❑❑❑
Mental Stress: ❑❑❑
Magic Stress: ❑❑❑❑
+1 mild magic consequence
Refresh: 3 (5)
Lunar Elf Priestess High Concept
The Hand of Sarai Trouble
Object of Covetous Desire
Mistress of Illusions
Junior Madam of Blackwell Manor
+5: Rapport, Supernal Magic
+4: Arcane Lore, Athletics
+3: Burglary, Empathy, Lore
+2: Deceive, Notice, Resources, Stealth
+1: Contacts, Crafts, Investigate, Physique, Will
(+1 Saved XP)
Elf Sight. You can see in very dark (but not total darkness) conditions and get a +2 bonus to vision-related skill checks.
Healer. Once per session you can reduce someone else’s consequence by one level of severity (severe into moderate, moderate to minor, minor to nothing at all) by succeeding on a Lore roll with a difficulty of Fair (+2) for a minor consequence, Good (+3) for moderate, or Great (+4) for severe. You need to be able to work with the person you’re treating for at least half an hour in order for them to receive the benefits of this stunt, and you can’t use it on yourself. Without this stunt, recovery would only be begun with this roll instead of reducing the consequence level.
Striking Appearance. Your character is very attractive — and she or he knows it! In a situation where you character may use his or her looks to her advantage, they gain a +2 bonus. This specifically aids attempts to seduce and applies in cases where attraction is a factor.
Powerful Priestess. +2 to damage on a successful magic attack.
Limber Leverage (Athletics). When you have successfully created an advantage using Athletics on an opponent, you may use Athletics to attack, provided you incorporate the aspect you placed into the attack.
Various sets of Courtesan Clothes.
Several doses of Dame’s Delight.
Adamantine Knife. Great for shaving! Given to Aria.
Magic Glowing Rope. It looks like 20′, but will extend 500′.
Magic Ring of Holding It has twined figures in white gold.
The Rite and the Word:
- Word of Creation (in pieces, preserved in water or other liquid)
- 17 vials of blood
- the Rite itself on a scroll
- a book dated from before the Rending of the World
Fina’s Armor of Grace.
Aspect: Form-fitting Armor of Free Movement
This leather armor seems custom fit to Fina’s exact measurements. It fits like a glove and offers no penalty to movement or use of magic. The leather is reinforced by brass bands that provide strength and rigidity only where it does not interfere with movement. The leather was specially acquired by a huntress and made only of the strongest and most supple deer hide. The brass bands and fittings were uniquely designed by a talented blacksmith.
- Get a bonus to Athletics rolls involving freedom of movement, especially in areas of dense undergrowth
- Provide a bonus to Stealth rolls to move silently.
Brass Defense. This armor is specially made to cause weapons to slide off the wearer. Once per scene, gain a +2 to a defend actions against a physical attack.
Avonian, Dwarfish, Elfish, Giant
Saved Skill Points: 0
(Purchased Rapport to 5, Physique to 1.)
Daughter of Mistress Tonica (Lunar Elf Witch), she’s determined to save her mother’s soul, renounce her witchcraft and turn to the Light.
As a priestess to Sarai, she has access to Shadow and Glamour magic. She can also use Devotion in place of Rapport when taking Overcome or Create an Advantage actions to seduce or sway others to your way of thinking.
Description: Pale-skinned like most of her race, she also has silvery-white hair. Her eyes are blue with silver pupils. She is 21 years old.