When creating your characters, please keep in mind the following guidelines all characters must use.
New characters use the Planned Generation system of character creation. We will be starting at level 1. However, we are going for a slightly more epic game than standard SW Saga Edition. You may spend up to 29 points on when purchasing your Abilities. Droid characters, which have no Constitution score, may spend up to 25 points.
At first level, each PC gains hit points as described for their class in the SW Saga Edition core rulebook. However, hit points will be calculated differently when your character levels. Instead, we will be using a flat progression + Constitution modifier instead of a die roll + Constitution modifier. The progression is simple.
|Die Type||Hit Points Gained|
|d6||+4 hit points plus Constitution modifier.|
|d8||+5 hit points plus Constitution modifier.|
|d10||+6 hit points plus Constitution modifier.|
|d12||+7 hit points plus Constitution modifier.|
Learning Force Powers
Characters may learn any Force power that can be taught to them by their masters, from holocrons, ancient writings, Force spirits, or any other source. If no source is available from which to learn a certain power, that power may not be learned. This increases the value of have Jedi, or other, teachers and their importance to characters in the game.
Relearning Feats, Powers, and Skills
Once when a character levels, you may choose to re-learn one Feat, Power (including Starship Maneuvers), and Skills. Mechanically, this lets you trade one Feat, Power, or Skill for another. The limitation is that you may not trade Feats granted by classes. Also, if you trade a Feat, Power, or Skill that is a prerequisite for something else, you lose access to that.
Epic Characters in Star Wars
This game is designed to run original characters from level 1 through level 20. It may well be that characters continue beyond level 20 as epic characters. Once level 20 is achieved, no more levels may be acquired, although a character may continue acquire experience points and spend them on things, so long as he maintains enough experience to remain 20th level (190,000 experience points).
|Item to Purchase||Experience Cost|
|Replenish Force Points||10,000|
|Purchase a Destiny Point||10,000|
|Purchase a Feat*||30,000|
|Purchase a Talent*||40,000|
|Purchase an Ability Increase (1 point)||10,000|
* 20th level character may purchase any Feat or Talent for which they qualify. If the Talent comes from a Prestige class, they must qualify for the Prestige Class.
Once per game session a 20th level character may swap out an existing Skill, Feat, Talent, Power (or starship maneuver) and/or a Class Level for another for which they qualify. They may not swap out feats granted by a class for which they still have levels. They may not swap out a feat that is a prerequisite for another feat without losing access to that feat as well.